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Mechabellum patch notes 1.3
Dear Commanders, Update 1.3 is finally here! This update introduces a new unit and a new Tournament type, along with…
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Mechabellum Patch Notes 1.1
New Unit: Phantom Ray Phantom Ray is a medium-sized aircraft with high HP that excels at striking enemies at close…
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Mechabellum Patch Notes 1.01
This update brings the first balance update after 1.0. We also adjusted the Combat Power system based on players’ feedback,…
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Mechabellum Patch Notes 1.0
Hello everyone! While the servers are down for scheduled maintenance, we wanted to share the full Mechabellum 1.0 patchnotes with…
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Mechabellum Patch Notes – Update 0.8.3 – New unit Tarantula
Greetings Commanders! Mechabellum has come a long way since our launch into EA back in May of 2023! We’re grateful…
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Mechabellum Patch Notes – Update 0.8.2.2
This update will be carried out at 8:00 AM on June 27, 2024, UTC time. At that time, the server…
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Mechabellum Patch Notes – Update 0.8 – Rare Units and UI Changes
Greetings Commanders! This week, we’ll release Mechabellum update 0.8, including a number of new features and balance changes to the…
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Mechabellum Patch Notes – 0.7.45 Upcoming Update
Hi everyone, For a long time, we have had two important design goals: To place players in a richer and…
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Mechabellum Patch Notes – 0.7.44 The Rules behind Free Unit Cards
Hi! This is the first balance patch after the launch of the three experimental features. In this patch, we have…
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Mechabellum Patch Notes – Update 0.7.42 Chaotic Fun
Three experimental features This update adds some experimental features aimed at fun, which will cause the game to be slightly…
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Mechabellum Patch Notes – Update 0.7.40 – New variant [Improved Scorpion]
Time This update will be carried out at 8:00 am on January 18, 2024, UTC time. At that time, the…
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Patch Notes: Update 0.7.31 – New unit SCORPION
Time This update will be carried out at 9:00 am on Decmeber 5, 2023, UTC time. At that time, the…
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Patch Notes: Update 0.7.28
Time This update will be carried out at 9:00 am on October 19, 2023, UTC time. At that time, the…
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Patch Notes: Update 0.7.24 – War Factory and Assault Marksman
Time This update will be carried out at 7:00 am on September 11, 2023, UTC time. At that time, the…
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Patch Notes: Update 0.7.22
Time This update will be carried out at 7:00 am on August 31, 2023, UTC time. At that time, the…
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Patch Notes: Update 0.7.17
Time This update will be carried out at 3:00 am on August 10, 2023, UTC time. At that time, the…
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Patch Notes: Update 0.7.14
Time This update will be carried out at 3:00 am on July 26, 2023, UTC time. At that time, the…
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Patch Notes: Update 0.7.13
Balance Adjustments Hacker Tech [Multiple Control] cost adjusted from 300 to 250. Sledgehammer Tech [Armor Enhancement] now adds an additional…
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Patch Notes: Update 0.7.12
Balance Adjustments Reason for adjustment At present, when the MMR is below 2400, Steel Ball and Steel Ball & Mustang…
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Patch Notes: Update 0.7.9
Units Change Fortress New Tech [Rocket Punch]: FORTRESS Launches his fists to attack enemies, triggering once when FORTRESS’s HP is…
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Patch Notes: Update 0.7.8
Balance Adjustments Vulcan Vulcan’s attack adjusted from 88 to 86. Weakened [Extended range Vulcan] card, the effect is adjusted to:…
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Patch Notes: Update 0.7.7
Balance Adjustment General Adjusted the attack bonus of all [Elite Marksman] tech from 30% per level to 23% per…
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Mechabellum Dev Log #1
Greetings, my fellow commanders! Thanks for all your support, Mechabellum had a great EA launch with a 91% recommend rate!…
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Patch Notes: Update 0.7.6
Preface Throughout the Early Access period, we will regularly add new game content and regularly make large-scale balance adjustments based…
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