Mechabellum Fire Badger Guide
All units Fire Badger
Fire Badger
How to play Fire Badger
The Fire Badger is a rare unit that you can only get from the free unit packs.
I pick this guy quite often since it's always the best economy of the unit pack. And it's very strong against crawlers since it absolutely demolished them and doesn't require any technologies.
Against fangs and mustangs you might need range but I think it's better to use the Fire Badger only against crawlers.
Sometimes a very strong flanker as the enemy might have piled up chaff in the corner and you can pull and kill them all.
You can use the fire badger very similarly to sledge hammers. It serves as your fronline tank for your damage units and clear all the chaff along the way.
Mechabellum Fire Badger counter
When you see the badgers, build fangs as chaff instead of crawlers since the Fire Badger has a short range. In the midgame you can use for example armored sledgehammers to tank the damage or go straight into Fortresses or what not.
Fire Badger Builds
Listed below are all some highlighted Fire Badger builds.
Surrey's Fire Badger build
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The Firebadger is a frontline tank that clears chaff. Field maintenance is the best technology for it.
Fire Badger Technologies
Listed below are all available technologies for Fire Badger, their viability and how to use them.
Scorching Fire
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Increases Fire Badgers' ATK by 125%
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250
Used against medium sized units like Sledgehammers and Steel Balls and to counter the Armor technology
Range Enhancement
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Increases attack range by 40m
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300
Probably good vs fangs and mustangs since the range on this thing is pretty low.
Liquid Fire
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Attack ignite the ground within 15m of the target. Ground fires last for 20s and causes 350 damage per second.
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200
Very strong against leveled, subterranean blitz crawlers especially.
Ignite
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Attacks have a chance to ignite the target unit. Ignited units lose 6% HP per second for 2s
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200
Never tech the ignite. The Fire Badger has such a short range it either doesn't connect or requires more investment to do the same job another unit does 10x better.
Field Maintenance
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Increases HP by 30%, automatically restores 4.5% Max HP per second upon taking damage
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300
Very strong technology for the Fire Badger that serves as a frontline tank for your army. If I tech something for my badgers, it's usually only Field Maintenance.