Patch Notes: Update 0.7.7

Originally posted in: https://store.steampowered.com/app/669330/Mechabellum/
Patch Notes: Update 0.7.7

Balance Adjustment

 

General

Adjusted the attack bonus of all [Elite Marksman] tech from 30% per level to 23% per level

Rhino

Base attack interval reverted from 1.0 to 0.9
The cost of technology [Whirlwind] decreased to 250, and the [Whirlwind] attack interval decreased from 1.7 to 1.5
The attack interval reduction value of [Mechanical Rage] adjusted from 0.2 to 0.3

Vulcan

Vulcan’s attack power reverted from 90 to 88

Arclight

[Extended range Arclight]adjusted to: Increase Arclight’s range by 20 but decrease ATK by 20%
[Heavy Arclight] moved to level 3, and the HP bonus adjusted from 200% to 180%
[Intelligent Arclight] EXP bonus adjusted to 75%

Marksman

[Intelligent Marksman] EXP bonus adjusted to 75%

Bugfix

Fixed an issue where the forced move function in the Testing Grounds was not working properly
Fixed an issue where sometimes the slow effect would last until the next round

Further reading

Mechabellum Dev Log #1

Mechabellum Dev Log #1

Greetings, my fellow commanders! Thanks for all your support, Mechabellum had a great EA launch with a 91% recommend rate!…

Continue reading
Patch Notes: Update 0.7.9

Patch Notes: Update 0.7.9

Units Change Fortress New Tech [Rocket Punch]: FORTRESS Launches his fists to attack enemies, triggering once when FORTRESS’s HP is…

Continue reading
Patch Notes: Update 0.7.24 – War Factory and Assault Marksman

Patch Notes: Update 0.7.24 – War Factory and Assault Marksman

Time This update will be carried out at 7:00 am on September 11, 2023, UTC time. At that time, the…

Continue reading