Patch Notes: Update 0.7.24 – War Factory and Assault Marksman
Originally posted in: https://store.steampowered.com/news/app/669330/view/3663170506730705916?l=englishTime
This update will be carried out at 7:00 am on September 11, 2023, UTC time. At that time, the server will undergo update maintenance for about 60 minutes.
Mechanism adjustments
When calculating the score after the battle, all units summoned during the battle only score one-fourth the score of normal units.
The effect of acid is adjusted to: units in acid lose 3% of their health per second and take 250% damage when attacked.
Units
WAR FACTORY
New Tech [Efficient Maintenance]: The upkeep cost of War Factory is reduced by 100.
New Tech [HIGH-EXPLOSIVE AMMO]: Increases the splash damage range of the main guns by 5m, but decreases ATK by 40%.
The experience required to level up the WAR FACTORY has been reduced by 30%.
The price of [Missile Interceptor] is adjusted from 250 to 200.
The price of [Photon Coating] is adjusted from 300 to 200.
MARKSMAN
New Tech [Assault Mode]: MARKSMAN’s range is reduced by 70, HP is increased by 500%, movement speed is increased by 3, and attack has a 9m area damage.
The [Assault MARKSMAN] variant has been removed.
Equipment
Parasitic ammo price adjusted from 350 to 400
Pathfinding
The pathfinding algorithm has been tweaked so that units will now more aggressively avoid other friendly units and structures.
Controls
It now takes longer to hold the left button to rotate units.
Now you can turn off [Long press the left button to rotate units] in the settings.
Bugfixes
Fixed crawler texture error.
Further reading
Mechabellum Patch Notes 1.01
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Continue readingPatch Notes: Update 0.7.14
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Continue readingPatch Notes: Update 0.7.6
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