Mechabellum Patch Notes – Update 0.8.2.2

Mechabellum Patch Notes – Update 0.8.2.2

This update will be carried out at 8:00 AM on June 27, 2024, UTC time. At that time, the server will undergo update maintenance for approximately 120 minutes.

Balance Adjustments

Fortress

HP decreased from 51205 to 48644 (5% decrease).
[Barrier]’s shield HP is adjusted from 40000 to 36000 per level.

Marksman

[Elite Marksman] is adjusted to: Effect increases with unit Rank, increasing range by 5 and ATK by 20% per Rank increase.

Vulcan

HP increased from 38585 to 39920 (4% increase).

Melting Point

The launch interval of the Tech [Electromagnetic Barrage] is adjusted from 13 seconds to 15 seconds.
The produce interval of the Tech [Crawler Production] is adjusted from 30 seconds to 32 seconds.

Overlord

ATK is increased from 3514 to 3742 (6.5% increase).
Attack interval is increased from 4.4s to 4.6s.

Arclight

[Charged Shot] is adjusted to: Increases ATK by 300%, but increases attack interval by 35%.
Note: The DPS increase of [Charged Shot] remains the same as before the adjustment.

Phoenix

[Elite Marksman] is adjusted to: Effect increases with unit Rank, increasing range by 5 and ATK by 20% per Rank increase.

War Factory

Range decreased from 110 to 100.

Wraith

[Degeneration Beam] is adjusted to: Projects a Degeneration Beam to enemy units within a range of 120m. The affected enemy units’ movement speed is reduced by 40%, their ATK is reduced by 20%, and they take an additional 30% damage when attacked.

Scorpion

The cost of [Doubleshot] is decreased from 300 to 200.

Sandworm

ATK is increased from 7567 to 8324 (10% increase).
The cost of [Mechanical Division] is decreased from 250 to 200.
The cost of [Anti-Air] is decreased from 250 to 100.
The cost of [Replicate] is decreased from 250 to 200.
The cost of [Sandstorm] is increased from 250 to 300.

4-Player Brawl

Stronger Unit Drops will now appear in the 4-Player Brawl, and these Unit Drops are also more expensive.
Now in the 4-Player Brawl mode, Hackers of level 2 and above will not appear as Unit Drop.

Bugfixes

Fixed several unit targeting issues caused by Sandworms.
Fixed an issue where killing some neutral units in 4-Player Brawl did not reward players supplies and points.

Further reading

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