Mechabellum Patch Notes 1.1
New Unit: Phantom Ray
- Phantom Ray is a medium-sized aircraft with high HP that excels at striking enemies at close range with high-damage missiles.
Balance Adjustments
Wasp
- The cost of [High-Explosive Ammo] decreased from 150 to 100.
Mustang
- The cost of [High-Explosive Ammo] decreased from 200 to 150.
- [Missile Interceptor]’s interception efficiency increased by 20%.
Stormcaller
- Attack interval increased from 6.3s to 6.6s.
- ATK increased from 784 to 821 (5% increase).
- [High-Explosive Ammo]’s ATK reduction increased from 40% to 50%, the cost increased from 150 to 200.
Note: While maintaining Stormcaller’s DPS, this change is intended to reduce the threat of Stormcaller to light units.
Arclight
- The cost of [Elite Marksman] increased from 300 to 400.
Tarantula
- [High-Explosive Ammo]’s splash range bonus increased from 5m to 7m, but ATK reduction increased from 30% to 40%.
Sandworm
- The cost of [Replicate] increased from 200 to 250.
- The cost of [Armor Enhancement] increased from 200 to 250.
- The cost of [Sandstorm] decreased from 300 to 250.
- The cost of [Mechanical Division] decreased from 200 to 100.
- [Burrow Maintenance] increases Sandworm’s HP by 20%, but the cost increased from 150 to 250.
Variant
- Removed [Extended Range Steel Ball]
- [Improved Tarantula] no longer increases HP, but instead increases the splash range by 4.
Bug Fixes
- Fixed an issue that caused the game to freeze.
- Fixed an issue that caused data errors in 4-Player Brawl.
- Fixed an issue that prevented unit skins from displaying properly.
- Fixed several UI display issues.
- Fixed multiple translation issues.
- Fixed an issue related to sticky oil. Now igniting sticky oil outside the shield will always also ignite adjacent sticky oil inside the shield.
Further reading
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