Mechabellum Patch Notes 1.1

Mechabellum Patch Notes 1.1

New Unit: Phantom Ray

  • Phantom Ray is a medium-sized aircraft with high HP that excels at striking enemies at close range with high-damage missiles.

 

Balance Adjustments

Wasp

  • The cost of [High-Explosive Ammo] decreased from 150 to 100.

 

Mustang

  • The cost of [High-Explosive Ammo] decreased from 200 to 150.
  • [Missile Interceptor]’s interception efficiency increased by 20%.

 

Stormcaller

  • Attack interval increased from 6.3s to 6.6s.
  • ATK increased from 784 to 821 (5% increase).
  • [High-Explosive Ammo]’s ATK reduction increased from 40% to 50%, the cost increased from 150 to 200.
    Note: While maintaining Stormcaller’s DPS, this change is intended to reduce the threat of Stormcaller to light units.

 

Arclight

  • The cost of [Elite Marksman] increased from 300 to 400.

 

Tarantula

  • [High-Explosive Ammo]’s splash range bonus increased from 5m to 7m, but ATK reduction increased from 30% to 40%.

 

Sandworm

  • The cost of [Replicate] increased from 200 to 250.
  • The cost of [Armor Enhancement] increased from 200 to 250.
  • The cost of [Sandstorm] decreased from 300 to 250.
  • The cost of [Mechanical Division] decreased from 200 to 100.
  • [Burrow Maintenance] increases Sandworm’s HP by 20%, but the cost increased from 150 to 250.

 

Variant

  • Removed [Extended Range Steel Ball]
  • [Improved Tarantula] no longer increases HP, but instead increases the splash range by 4.

 

Bug Fixes

  • Fixed an issue that caused the game to freeze.
  • Fixed an issue that caused data errors in 4-Player Brawl.
  • Fixed an issue that prevented unit skins from displaying properly.
  • Fixed several UI display issues.
  • Fixed multiple translation issues.
  • Fixed an issue related to sticky oil. Now igniting sticky oil outside the shield will always also ignite adjacent sticky oil inside the shield.

Further reading

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