Mechabellum Sabertooth Guide
All units SabertoothSabertooth
How to play Sabertooth
The Sabertooth is a rare unit you can only get from the free unit packs.
Picking this will often get you the most economy value from the unit pack so it's always a solid choice. I would only build more of them if all of these are true:
- Enemy has too few chaff or you have crazy chaff clear
- Enemy has a decent amount of medium units like balls, sledges, arcs, snipers, etc.
- Enemy has 2+ stormcallers and the storms fulfill a critical role for them, like clear your fangs or mustangs
Don't try to use the missile interceptor against overlords if they have launcher overload available.
A leveled sabertooth with an item is always a big powerhouse early game.
Mechabellum Sabertooth counter
Just overwhelm it with chaff. If you get missile intercepted, tech launcher overload.
Sabertooth Builds
Listed below are all some highlighted Sabertooth builds.
Surrey's Sabertooth build
Usually I don't tech anything and just sell them, but Missile Interceptor is a very solid choice against storms and Field Maintenance is good if you have some levels or items and the enemy doesn't have a melter.
Sabertooth Technologies
Listed below are all available technologies for Sabertooth, their viability and how to use them.
Field Maintenance
Increases HP by 30%, automatically restores 4.5% Max HP per second upon taking damage
300
Ok technology for the Sabertooth that serves as a frontline tank for your army. It's a bit costly for the HP pool of the unit and being only one sized squad makes it easy for the enemy big units to lock onto it.
Range Enhancement
Increases attack range by 40m
300
The Sabertooth is best used as a frontline tank and you don't want him to be too much in the back. Protect your sabertooth with chaff instead of teching range.
Missile Interceptor
Try to intercept enemy missiles within 150 meters (Battlefield powers can't be intercepted), continuous interception for a long time will lead to a decline in interception efficiency. Interception efficiency is independent of the Sabertooth's attack and level.
200
Very strong technology. Maybe the reason to get Sabertooths. One Sabertooth can interrupt ~one Stormcaller.
Doubleshot
Each attack fires 2 shells in succession but increases reload time by 12%
100
This technology costing 100 makes the sabertooth a crazy tempo unit. Pick high level saber, click this and delete enemy giants.