Patch Notes: Update 0.7.12
Originally posted in: https://store.steampowered.com/news/app/669330?emclan=103582791467062347&emgid=3647401472390917170
Balance Adjustments
Reason for adjustment
At present, when the MMR is below 2400, Steel Ball and Steel Ball & Mustang combo has the highest usage rate and win rate, and when MMR is above 2400, Vulcan and Vulcan & Marksman combo has the highest usage rate and win rate. The goal of this patch is to make Steel Ball easier to counter, and make Vulcan less irreplaceable.
Arclight
Arclight’s attack interval adjusted from 1.2 to 1.1, Arclight’s attack adjusted from 397 to 346.
Vulcan
Vulcan’s attack adjusted from 86 to 85.
Marksman
Marksman’s attack adjusted from 2271 to 2248.
Steel Ball
The EXP required for leveling up has been adjusted from 750 to 780.
Reinforcement card [Subsidized Steel Ball] adjusted from level 1 to level 2.
The cost of [Mechanical Division] adjusted from 300 to 350, and the number of crawler generated adjusted from 7 to 5.
Fortress
The cost of [Rocket Punch] adjusted from 300 to 250.
Trigger conditions of [Rocket Punch] adjusted from 40% and 70% of HP to 55% and 85% of HP.
Other Adjustments
Slightly reduced matchmaking time.
Slightly increased the MMR change between game.
The speed-up vote now appears sooner during battle.
Bugfixes
Fixed an issue where players could only gain EXP 30 times a day.
Fixed some typos.
Further reading

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